Exploring Microsoft Kinect On Tegra 2 Android 3 0
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- Nvidia
- Added the perspective projection bounding box for debugging. All computation was done on the
- Contour + Bounding box. Now finger tips finding with Polynomial.
- Perform alignment, and linear interpolation on the pixels using the GPU on
- The Galaxy Nexus is running a build of
In-Depth Information on Microsoft Kinect On Tegra 2 Android 3 0
This will run at 30fps with OpenGL ES2 support. Still have lots of room for processing and other pieces. Howto Blog and source ... See blog: http://raymondlo84.blogspot.ca/2012/03/update- Displaying the RGBD using OpenGL ES2. The brightness of the pixel is adjusted based on the depth value. i.e., the further away ... Device:
The calibration and the rendering was done in OpenGL ES2. The processing was mostly done by the GPU, and the CPU was ...
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