Exploring Java Netbeans Game Dev Log Part 15 Animation And Equiping Stuff

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  • Tile variations are gonna be important later on when I'll start working on biomes but grass tile variations is a good start. And action ...

In-Depth Information on Java Netbeans Game Dev Log Part 15 Animation And Equiping Stuff

In this So this is the easiest way to handle saves afaik. I've also came up with a cheaty way to handle action In this entry I've focused on the obstacle system and I've also created a temporary design for my first character - Fred. Today I've added a new menu which is

Had to remake the whole movement/obstacle system so Fred can 'hug' the objects. And to protect him from falling off the board.

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