Exploring Vulkan Is Hard
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- Are explicit GPU APIs
- gamedev #gamedevelopment #programming Some thoughts on the process, and learning in general.
- My
- Hybrid rasterization with ray tracing for
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Since I really like graphics programming and I always used OpenGL so far, I wanted to learn Took me 9 months to get this damn triangle. A blog post (by Richard Geldreich) about all the nuances of OpenGL: ... Slides: https://www.khronos.org/developers/library/2018-gdc Are explicit GPU APIs One of the chief challenges in modern graphics drivers is accessing resources that live outside the shader. While shader ...
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