Exploring Unity Compute Shader Performance Test Single Loop 2

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  • Calculate visibility of 100K vertices against tetrahedron, with 100
  • Compute shader test
  • I've been playing with
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Calculate visibility of 1 million vertices against tetrahedron diskhkme.blogspot.com. Let's take a look at how we can use Calculate visibility of 100K vertices against tetrahedron diskhkme.blogspot.com. Compute Shader

This only works when they collide with static objects.

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