Understanding Rive 101 Selection
Welcome to our comprehensive guide on Rive 101 Selection. In this section, we'll talk through all the ways you can
Key Takeaways about Rive 101 Selection
- Conditions allow designers to control precisely when a transition between states will occur. We recommend using View Model ...
- The List Index View-Model Property lets you use the specific position an instance occupies within a list... as a condition in the state ...
- Components let you use different instances of your designs across your projects and eventually (with a future update) you'll be ...
- Solos allow you to toggle the visibility of nested objects. They serve as a great tool to build different skins, or create ...
- Rive
Detailed Analysis of Rive 101 Selection
Artboards are the foundation of your compositions across both design and animate mode. They act as the root of every hierarchy ... Libraries allow you to share work across files within projects. Centralising your working files and tidying projects. Lists allow you to use View Model Instances as elements within Layouts.
In this exercise, we will use our state machine knowledge to create a simple button with two layers of interactivity. Hover and click.
In summary, understanding Rive 101 Selection gives us a better perspective.