Exploring Procedural Vs Handmade Content

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In-Depth Information on Procedural Vs Handmade Content

I talk about my thoughts on how games can use both Darius Kazemi talks about how to use randomness and In this video, I take a deep dive into the algorithms I use in my tanks game to procedurally generate levels in Unity. Episode 6, Hand Designed

Sorry for the audio weirdness throughout, but the

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