Exploring Procedural Planet Renderer First Water Tests

Let's dive into the details surrounding Procedural Planet Renderer First Water Tests.

  • So. Project started end of november 2011, video from 15 dec 2011.
  • Nuvel I fixed the camera, so it is actually possible to *fly* around, rolling and stuff without any locks. In addition, I beefed the ...
  • Demo of my
  • Reference.
  • Link to my blog: http://www.gamedev.net/blog/1302-silviu-andreis-journal/ I spent the last week working on the ocean.

In-Depth Information on Procedural Planet Renderer First Water Tests

This video was made right after succsessfully implementing Eric Brunetpon's fantastic method ... Added - new & more realistic post-processing shaders (gamma-filter, low-intensity noise, vignetting, bloom) - lots of optimizations ... This is a rough This is about as far as I think I can take this method of

Procedural Planet

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Procedural Planet Renderer First Water Tests.pdf

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