Understanding Parallel Split Shadow Mapping

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Key Takeaways about Parallel Split Shadow Mapping

  • Half-Life 2, (slightly less bad) Parallel-Split Shadow Maps
  • A demonstration map for testing
  • games #gaming #blitz3d ➤ Support Blitz Updates on Patreon: https://patreon.com/blitzcoder ➤ Need Blitz Help?
  • Apart from the PSSM work (some also call this cascaded
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Detailed Analysis of Parallel Split Shadow Mapping

Description of the For more information on Reloaded, check out the blog: http://fpscreloaded.blogspot.co.uk/ Unfortunately I didn't go into too much technical detail. If you're looking for implementation details, there are some links below.

Half-Life 2, (bad) Parallel-Split Shadow Maps

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