Understanding Normal Map Shader Work In Progress

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Key Takeaways about Normal Map Shader Work In Progress

  • Mesh, texture and
  • Uses a simple edge detection/Sobel Kernel for X gradient, then Y. You'll see "Gaussian weighting" because I used the old nodes ...
  • This is possibly my final revision (except for changing the
  • Normals
  • Normal maps

Detailed Analysis of Normal Map Shader Work In Progress

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Normal Map Shaders

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