Introduction to Lights With Directx11

Exploring Lights With Directx11 reveals several interesting facts. win32 #cpp #

Lights With Directx11 Comprehensive Overview

DirectX11 Lighting This video is created from the DirectX 11

[DirectX 11] PBR Lighting

Summary & Highlights for Lights With Directx11

  • [C++ DirectX 11] Point Lighting, Normal Mapping
  • Directx11: Multiple Point Light (Maximum: 4)
  • Basic rendering implementation.
  • [C++ DirectX 11] Spot Light, Area Light
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