Exploring Learn 2 Code E9 Comparing Collision Algorithms
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- In this tutorial I explain the Sweep and Prune
- Hitbox
- I recently added Separating Axis Theorem to my game engine, which is an approach for working out 2D
- I'm on a real roll with
- Code
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A discussion on the three code Hitbox Resolving
In this lesson, we implement the core game mechanic -
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