Introduction to Creating A Game In Java Episode 6 Rendering Our Ship
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Creating A Game In Java Episode 6 Rendering Our Ship Comprehensive Overview
Please hit the like and subscribe buttons! Learn about polymorphism, object oriented programming, subclasses, parent classes, ... In this video, we will Yes, it's not anything too cool, but we learned how to do it when the time comes. Let me know what you want to see and what need ...
So, ~260 fps with xSplit, ~4600 fps without xSplit. Needless to say it's a CPU hog, but it does a great job, so I'm not complaining.
Summary & Highlights for Creating A Game In Java Episode 6 Rendering Our Ship
- special
- Woohoo! Bugs squashed and what not! Particle Editor: http://code.google.com/p/libgdx/wiki/ParticleEditor Twitter: ...
- Long video fixing some older things, while getting input working. Hopefully you enjoy it! Twitter: http://twitter.com/dustin_riley.
- Recorded this a few days ago and forgot to upload :(
- Twitter: http://twitter.com/dustin_riley Repo: https://bitbucket.org/dustinr/
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