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  • I've added polygon decomposition using the Hertel-Mehlhorn algorithm, meaning that the triangles from the rigid body ...
  • Source code for this project - https://github.com/NivMiz0/GPU-
  • POUND SAND, a
  • Have you ever wanted to make your own custom game engine from scratch? Do you want to create a game that has pixel level ...
  • Falling sand game

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Whistlist Still working on the new lighting system, got directional lights working! Kinda slow, but starting to look awesome. Instead of every frame uploading the visible area (and beyond that to support offscreen lighting) to the GPU, now only the modified ... Randalo: Pixel Chaos is a work-in-progress survival sandbox game built around a

This is a demonstration of sandThing, a

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