Exploring Cascaded Shadow Maps With 1 Split

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  • Apologies for the mic volume; didn't notice until it finished rendering :P The source code for the
  • Gone are the ugly blob
  • Cascaded shadow mapping
  • Interactive Computer Graphics. School of Computing, University of Utah. Full Playlist: ...
  • Displays how the three

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Cascaded Shadow Maps with 1 split This video takes a high level overview of the Unfortunately I didn't go into too much technical detail. If you're looking for implementation details, there are some links below. For more information on Reloaded, check out the blog: http://fpscreloaded.blogspot.co.uk/

Now the entire view frustum is shadowed by 3

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